Uni- and bidirectional pseudo-generic shortest path finders in C89Finding Shortest PathFinding the shortest path in a graphShortest path through a mazeA* versus Bidirectional Dijkstra's algorithmShortest path in imageDijkstra's shortest path algorithm in CShortest knight pathShortest path in mazeC++ Dijkstra's shortest path implementationShortest path via intermediaries
Is a naturally all "male" species possible?
Can I create an upright 7-foot × 5-foot wall with the Minor Illusion spell?
Would it be legal for a US State to ban exports of a natural resource?
How to color a zone in Tikz
How do I repair my stair bannister?
What does 사자 in this picture means?
Superhero words!
Can the electrostatic force be infinite in magnitude?
Who must act to prevent Brexit on March 29th?
Why are all the doors on Ferenginar (the Ferengi home world) far shorter than the average Ferengi?
Proving by induction of n. Is this correct until this point?
Should a half Jewish man be discouraged from marrying a Jewess?
The One-Electron Universe postulate is true - what simple change can I make to change the whole universe?
Partial sums of primes
What if somebody invests in my application?
Stereotypical names
Is there a good way to store credentials outside of a password manager?
I2C signal and power over long range (10meter cable)
A known event to a history junkie
What to do when my ideas aren't chosen, when I strongly disagree with the chosen solution?
Simulating a probability of 1 of 2^N with less than N random bits
For airliners, what prevents wing strikes on landing in bad weather?
What was required to accept "troll"?
Why isn't KTEX's runway designation 10/28 instead of 9/27?
Uni- and bidirectional pseudo-generic shortest path finders in C89
Finding Shortest PathFinding the shortest path in a graphShortest path through a mazeA* versus Bidirectional Dijkstra's algorithmShortest path in imageDijkstra's shortest path algorithm in CShortest knight pathShortest path in mazeC++ Dijkstra's shortest path implementationShortest path via intermediaries
$begingroup$
I have implemented two related shortest path algorithms for unweighted graphs in C89. My attempt was to learn some more idiomatic C constructs such as genericity (a client programmer should be able to plug in his/her graph data structures to the algorithms). Some questions:
- Is it a good idea to embed the unit tests of a data type in the same
*.c
files? - Is it a good idea to do rather explicit type casting in order to make
gcc -Wall -pendatic -ansi
shut up? - Might the code below rely on an antipattern?
Code
bidirectional_breadth_first_search.c
#include "bidirectional_breadth_first_search.h"
#include "list.h"
#include "queue.h"
#include "utils.h"
#include <limits.h>
#define NEIGHBOR_NODE_ITERATOR_HAS_NEXT child_node_iterator_has_next
#define NEIGHBOR_NODE_ITERATOR_NEXT child_node_iterator_next
typedef child_node_iterator neighbor_node_iterator;
list* bidirectional_breadth_first_search(void* source_node,
void* target_node,
child_node_iterator* child_iterator,
parent_node_iterator* parent_iterator,
size_t (*hash_function)(void*),
int (*equals_function)(void*, void*))
!target_node
breadth_first_search.c
#include "breadth_first_search.h"
#include "directed_graph_node.h"
#include "queue.h"
#include "list.h"
#include "unordered_map.h"
#include "unordered_set.h"
static list* trace_back_path(void* target_node, unordered_map* parents)
list* path = list_alloc(10);
void* node = target_node;
while (node)
list_push_front(path, node);
node = unordered_map_get(parents, node);
return path;
list* breadth_first_search(void* source_node,
void* target_node,
child_node_iterator* child_iterator,
size_t (*hash_function) (void*),
int (*equals_function) (void*, void*))
!child_iterator
(The entire repository is here.)
c library pathfinding c89
$endgroup$
add a comment |
$begingroup$
I have implemented two related shortest path algorithms for unweighted graphs in C89. My attempt was to learn some more idiomatic C constructs such as genericity (a client programmer should be able to plug in his/her graph data structures to the algorithms). Some questions:
- Is it a good idea to embed the unit tests of a data type in the same
*.c
files? - Is it a good idea to do rather explicit type casting in order to make
gcc -Wall -pendatic -ansi
shut up? - Might the code below rely on an antipattern?
Code
bidirectional_breadth_first_search.c
#include "bidirectional_breadth_first_search.h"
#include "list.h"
#include "queue.h"
#include "utils.h"
#include <limits.h>
#define NEIGHBOR_NODE_ITERATOR_HAS_NEXT child_node_iterator_has_next
#define NEIGHBOR_NODE_ITERATOR_NEXT child_node_iterator_next
typedef child_node_iterator neighbor_node_iterator;
list* bidirectional_breadth_first_search(void* source_node,
void* target_node,
child_node_iterator* child_iterator,
parent_node_iterator* parent_iterator,
size_t (*hash_function)(void*),
int (*equals_function)(void*, void*))
!target_node
breadth_first_search.c
#include "breadth_first_search.h"
#include "directed_graph_node.h"
#include "queue.h"
#include "list.h"
#include "unordered_map.h"
#include "unordered_set.h"
static list* trace_back_path(void* target_node, unordered_map* parents)
list* path = list_alloc(10);
void* node = target_node;
while (node)
list_push_front(path, node);
node = unordered_map_get(parents, node);
return path;
list* breadth_first_search(void* source_node,
void* target_node,
child_node_iterator* child_iterator,
size_t (*hash_function) (void*),
int (*equals_function) (void*, void*))
!child_iterator
(The entire repository is here.)
c library pathfinding c89
$endgroup$
add a comment |
$begingroup$
I have implemented two related shortest path algorithms for unweighted graphs in C89. My attempt was to learn some more idiomatic C constructs such as genericity (a client programmer should be able to plug in his/her graph data structures to the algorithms). Some questions:
- Is it a good idea to embed the unit tests of a data type in the same
*.c
files? - Is it a good idea to do rather explicit type casting in order to make
gcc -Wall -pendatic -ansi
shut up? - Might the code below rely on an antipattern?
Code
bidirectional_breadth_first_search.c
#include "bidirectional_breadth_first_search.h"
#include "list.h"
#include "queue.h"
#include "utils.h"
#include <limits.h>
#define NEIGHBOR_NODE_ITERATOR_HAS_NEXT child_node_iterator_has_next
#define NEIGHBOR_NODE_ITERATOR_NEXT child_node_iterator_next
typedef child_node_iterator neighbor_node_iterator;
list* bidirectional_breadth_first_search(void* source_node,
void* target_node,
child_node_iterator* child_iterator,
parent_node_iterator* parent_iterator,
size_t (*hash_function)(void*),
int (*equals_function)(void*, void*))
!target_node
breadth_first_search.c
#include "breadth_first_search.h"
#include "directed_graph_node.h"
#include "queue.h"
#include "list.h"
#include "unordered_map.h"
#include "unordered_set.h"
static list* trace_back_path(void* target_node, unordered_map* parents)
list* path = list_alloc(10);
void* node = target_node;
while (node)
list_push_front(path, node);
node = unordered_map_get(parents, node);
return path;
list* breadth_first_search(void* source_node,
void* target_node,
child_node_iterator* child_iterator,
size_t (*hash_function) (void*),
int (*equals_function) (void*, void*))
!child_iterator
(The entire repository is here.)
c library pathfinding c89
$endgroup$
I have implemented two related shortest path algorithms for unweighted graphs in C89. My attempt was to learn some more idiomatic C constructs such as genericity (a client programmer should be able to plug in his/her graph data structures to the algorithms). Some questions:
- Is it a good idea to embed the unit tests of a data type in the same
*.c
files? - Is it a good idea to do rather explicit type casting in order to make
gcc -Wall -pendatic -ansi
shut up? - Might the code below rely on an antipattern?
Code
bidirectional_breadth_first_search.c
#include "bidirectional_breadth_first_search.h"
#include "list.h"
#include "queue.h"
#include "utils.h"
#include <limits.h>
#define NEIGHBOR_NODE_ITERATOR_HAS_NEXT child_node_iterator_has_next
#define NEIGHBOR_NODE_ITERATOR_NEXT child_node_iterator_next
typedef child_node_iterator neighbor_node_iterator;
list* bidirectional_breadth_first_search(void* source_node,
void* target_node,
child_node_iterator* child_iterator,
parent_node_iterator* parent_iterator,
size_t (*hash_function)(void*),
int (*equals_function)(void*, void*))
!target_node
breadth_first_search.c
#include "breadth_first_search.h"
#include "directed_graph_node.h"
#include "queue.h"
#include "list.h"
#include "unordered_map.h"
#include "unordered_set.h"
static list* trace_back_path(void* target_node, unordered_map* parents)
list* path = list_alloc(10);
void* node = target_node;
while (node)
list_push_front(path, node);
node = unordered_map_get(parents, node);
return path;
list* breadth_first_search(void* source_node,
void* target_node,
child_node_iterator* child_iterator,
size_t (*hash_function) (void*),
int (*equals_function) (void*, void*))
!child_iterator
(The entire repository is here.)
c library pathfinding c89
c library pathfinding c89
asked 10 mins ago
coderoddecoderodde
15.9k639129
15.9k639129
add a comment |
add a comment |
0
active
oldest
votes
Your Answer
StackExchange.ifUsing("editor", function ()
return StackExchange.using("mathjaxEditing", function ()
StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
);
);
, "mathjax-editing");
StackExchange.ifUsing("editor", function ()
StackExchange.using("externalEditor", function ()
StackExchange.using("snippets", function ()
StackExchange.snippets.init();
);
);
, "code-snippets");
StackExchange.ready(function()
var channelOptions =
tags: "".split(" "),
id: "196"
;
initTagRenderer("".split(" "), "".split(" "), channelOptions);
StackExchange.using("externalEditor", function()
// Have to fire editor after snippets, if snippets enabled
if (StackExchange.settings.snippets.snippetsEnabled)
StackExchange.using("snippets", function()
createEditor();
);
else
createEditor();
);
function createEditor()
StackExchange.prepareEditor(
heartbeatType: 'answer',
autoActivateHeartbeat: false,
convertImagesToLinks: false,
noModals: true,
showLowRepImageUploadWarning: true,
reputationToPostImages: null,
bindNavPrevention: true,
postfix: "",
imageUploader:
brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
allowUrls: true
,
onDemand: true,
discardSelector: ".discard-answer"
,immediatelyShowMarkdownHelp:true
);
);
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fcodereview.stackexchange.com%2fquestions%2f216210%2funi-and-bidirectional-pseudo-generic-shortest-path-finders-in-c89%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
0
active
oldest
votes
0
active
oldest
votes
active
oldest
votes
active
oldest
votes
Thanks for contributing an answer to Code Review Stack Exchange!
- Please be sure to answer the question. Provide details and share your research!
But avoid …
- Asking for help, clarification, or responding to other answers.
- Making statements based on opinion; back them up with references or personal experience.
Use MathJax to format equations. MathJax reference.
To learn more, see our tips on writing great answers.
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
StackExchange.ready(
function ()
StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fcodereview.stackexchange.com%2fquestions%2f216210%2funi-and-bidirectional-pseudo-generic-shortest-path-finders-in-c89%23new-answer', 'question_page');
);
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Sign up or log in
StackExchange.ready(function ()
StackExchange.helpers.onClickDraftSave('#login-link');
);
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Sign up using Google
Sign up using Facebook
Sign up using Email and Password
Post as a guest
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown
Required, but never shown