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An arithmetic operation app in C#



The Next CEO of Stack OverflowImproving a triangulation test scriptC#/.Net 4.5 - Number Guessing GameFind largest block in matrix“Welcome to Buzzway Subs!”Simple Lotto GameValidating a StreamingPinSynchronize different tasks (I/O listening daemon, prompt scheduler, output etc)WPF wizard-like appConsole Address Book applicationSimple person manager console-app










0












$begingroup$


One of my friends was creating and app with following requirements and having been with a slightly more coding experience, I wanted to help:




Create a calculator that does one arithmetic operation at a time and
prints the result to the screen.



  • Prompt the user for a number.

  • Prompt the user for an operation (+ - / *).

  • Prompt the user for another number.

  • Perform the operation.

  • Print the result to the screen.

  • Repeat until the user types in “quit” at any of the prompts.



using System;

namespace Calc

class Program

static void Main(string[] args)

// We are creating the strings and integers we need beforehand.
// These will be updated according to the user input.
string firstInput = "";
string secondInput = "";
string operand = "";
double x = 0;
double y = 0;

while (true)
(operand == "/")))

Console.WriteLine("Invalid input. Please enter one of the following: +, - , *, /.");
goto Second;

else

// No problem. Keep going.


Console.WriteLine("Please enter the second number:");
Third:
secondInput = Console.ReadLine();
try

if (secondInput.ToLower() != "quit")

y = double.Parse(secondInput);

else

break;


catch

// If we are here, that means erroneous input was given.
Console.WriteLine("Invalid input. Please enter an integer.");
goto Third;


// We have all we need if program has run up until this line.
// We can now check which operand is entered to determine the result.
if (operand == "+")

Console.WriteLine($"firstInput + secondInput = x + y");

else if (operand == "-")

Console.WriteLine($"firstInput - secondInput = x - y");

else if (operand == "*")

Console.WriteLine($"firstInput * secondInput = x * y");

else if (operand == "/")

Console.WriteLine($"firstInput / secondInput = x / y");

else

Console.WriteLine("Error! You must have entered invalid input.");

Console.WriteLine("Press any key to throw me away like a Kleenex.");
Console.ReadKey();
break;








Couple things I've attempted/found out so far:



  • Instead of checking whether "quit" has been entered every time, I
    tried to use following with no success: while (!((firstInput.ToLower() == "quit") || (secondInput.ToLower() == "quit") || (operand.ToLower() == "quit")))


  • Apparently C# has "String Interpolation" too, like in JS (I guess with ES6) which was considered as a good practice among my colleagues if nothing else, for readability.


  • I know usage of "goto" is not considered well usually. Though it seemed quite practical with the labels. Priorly, I had thought it was only used in switch cases.


  • About exception handling, I haven't had much use before when I messed around in Java, but I suppose it's one of the most fundamental features of higher level languages to keep program more prune to run-time errors. This one particularly came to my head when I realized user could potentially enter some input that can't be parsed properly.


  • I don't know, there's not much to do given that problem and implementation is quite simple, but I still think it's a good opportunity to develop good practices if I were to somewhat get involved with gaming development, for example (Unity etc.).


I've been recently coding Haskell, Python, JavaScript and I have C/C++ background but this is the first time I laid my hands on an .NET/C# app.
I have tinkered with Java before, but I don't really have much experience with higher level languages. Anyways, long story short, I'd like to see what could have been done better and what are the things that are considered as good/bad practice that could be particularly viewed in this small code snippet.



P.S: I'm a bit aware that comments are a bit overly-done, but it's intentional for obvious reasons. Thanks in advance.









share







New contributor




Bonellia is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$
















    0












    $begingroup$


    One of my friends was creating and app with following requirements and having been with a slightly more coding experience, I wanted to help:




    Create a calculator that does one arithmetic operation at a time and
    prints the result to the screen.



    • Prompt the user for a number.

    • Prompt the user for an operation (+ - / *).

    • Prompt the user for another number.

    • Perform the operation.

    • Print the result to the screen.

    • Repeat until the user types in “quit” at any of the prompts.



    using System;

    namespace Calc

    class Program

    static void Main(string[] args)

    // We are creating the strings and integers we need beforehand.
    // These will be updated according to the user input.
    string firstInput = "";
    string secondInput = "";
    string operand = "";
    double x = 0;
    double y = 0;

    while (true)
    (operand == "/")))

    Console.WriteLine("Invalid input. Please enter one of the following: +, - , *, /.");
    goto Second;

    else

    // No problem. Keep going.


    Console.WriteLine("Please enter the second number:");
    Third:
    secondInput = Console.ReadLine();
    try

    if (secondInput.ToLower() != "quit")

    y = double.Parse(secondInput);

    else

    break;


    catch

    // If we are here, that means erroneous input was given.
    Console.WriteLine("Invalid input. Please enter an integer.");
    goto Third;


    // We have all we need if program has run up until this line.
    // We can now check which operand is entered to determine the result.
    if (operand == "+")

    Console.WriteLine($"firstInput + secondInput = x + y");

    else if (operand == "-")

    Console.WriteLine($"firstInput - secondInput = x - y");

    else if (operand == "*")

    Console.WriteLine($"firstInput * secondInput = x * y");

    else if (operand == "/")

    Console.WriteLine($"firstInput / secondInput = x / y");

    else

    Console.WriteLine("Error! You must have entered invalid input.");

    Console.WriteLine("Press any key to throw me away like a Kleenex.");
    Console.ReadKey();
    break;








    Couple things I've attempted/found out so far:



    • Instead of checking whether "quit" has been entered every time, I
      tried to use following with no success: while (!((firstInput.ToLower() == "quit") || (secondInput.ToLower() == "quit") || (operand.ToLower() == "quit")))


    • Apparently C# has "String Interpolation" too, like in JS (I guess with ES6) which was considered as a good practice among my colleagues if nothing else, for readability.


    • I know usage of "goto" is not considered well usually. Though it seemed quite practical with the labels. Priorly, I had thought it was only used in switch cases.


    • About exception handling, I haven't had much use before when I messed around in Java, but I suppose it's one of the most fundamental features of higher level languages to keep program more prune to run-time errors. This one particularly came to my head when I realized user could potentially enter some input that can't be parsed properly.


    • I don't know, there's not much to do given that problem and implementation is quite simple, but I still think it's a good opportunity to develop good practices if I were to somewhat get involved with gaming development, for example (Unity etc.).


    I've been recently coding Haskell, Python, JavaScript and I have C/C++ background but this is the first time I laid my hands on an .NET/C# app.
    I have tinkered with Java before, but I don't really have much experience with higher level languages. Anyways, long story short, I'd like to see what could have been done better and what are the things that are considered as good/bad practice that could be particularly viewed in this small code snippet.



    P.S: I'm a bit aware that comments are a bit overly-done, but it's intentional for obvious reasons. Thanks in advance.









    share







    New contributor




    Bonellia is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.







    $endgroup$














      0












      0








      0





      $begingroup$


      One of my friends was creating and app with following requirements and having been with a slightly more coding experience, I wanted to help:




      Create a calculator that does one arithmetic operation at a time and
      prints the result to the screen.



      • Prompt the user for a number.

      • Prompt the user for an operation (+ - / *).

      • Prompt the user for another number.

      • Perform the operation.

      • Print the result to the screen.

      • Repeat until the user types in “quit” at any of the prompts.



      using System;

      namespace Calc

      class Program

      static void Main(string[] args)

      // We are creating the strings and integers we need beforehand.
      // These will be updated according to the user input.
      string firstInput = "";
      string secondInput = "";
      string operand = "";
      double x = 0;
      double y = 0;

      while (true)
      (operand == "/")))

      Console.WriteLine("Invalid input. Please enter one of the following: +, - , *, /.");
      goto Second;

      else

      // No problem. Keep going.


      Console.WriteLine("Please enter the second number:");
      Third:
      secondInput = Console.ReadLine();
      try

      if (secondInput.ToLower() != "quit")

      y = double.Parse(secondInput);

      else

      break;


      catch

      // If we are here, that means erroneous input was given.
      Console.WriteLine("Invalid input. Please enter an integer.");
      goto Third;


      // We have all we need if program has run up until this line.
      // We can now check which operand is entered to determine the result.
      if (operand == "+")

      Console.WriteLine($"firstInput + secondInput = x + y");

      else if (operand == "-")

      Console.WriteLine($"firstInput - secondInput = x - y");

      else if (operand == "*")

      Console.WriteLine($"firstInput * secondInput = x * y");

      else if (operand == "/")

      Console.WriteLine($"firstInput / secondInput = x / y");

      else

      Console.WriteLine("Error! You must have entered invalid input.");

      Console.WriteLine("Press any key to throw me away like a Kleenex.");
      Console.ReadKey();
      break;








      Couple things I've attempted/found out so far:



      • Instead of checking whether "quit" has been entered every time, I
        tried to use following with no success: while (!((firstInput.ToLower() == "quit") || (secondInput.ToLower() == "quit") || (operand.ToLower() == "quit")))


      • Apparently C# has "String Interpolation" too, like in JS (I guess with ES6) which was considered as a good practice among my colleagues if nothing else, for readability.


      • I know usage of "goto" is not considered well usually. Though it seemed quite practical with the labels. Priorly, I had thought it was only used in switch cases.


      • About exception handling, I haven't had much use before when I messed around in Java, but I suppose it's one of the most fundamental features of higher level languages to keep program more prune to run-time errors. This one particularly came to my head when I realized user could potentially enter some input that can't be parsed properly.


      • I don't know, there's not much to do given that problem and implementation is quite simple, but I still think it's a good opportunity to develop good practices if I were to somewhat get involved with gaming development, for example (Unity etc.).


      I've been recently coding Haskell, Python, JavaScript and I have C/C++ background but this is the first time I laid my hands on an .NET/C# app.
      I have tinkered with Java before, but I don't really have much experience with higher level languages. Anyways, long story short, I'd like to see what could have been done better and what are the things that are considered as good/bad practice that could be particularly viewed in this small code snippet.



      P.S: I'm a bit aware that comments are a bit overly-done, but it's intentional for obvious reasons. Thanks in advance.









      share







      New contributor




      Bonellia is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.







      $endgroup$




      One of my friends was creating and app with following requirements and having been with a slightly more coding experience, I wanted to help:




      Create a calculator that does one arithmetic operation at a time and
      prints the result to the screen.



      • Prompt the user for a number.

      • Prompt the user for an operation (+ - / *).

      • Prompt the user for another number.

      • Perform the operation.

      • Print the result to the screen.

      • Repeat until the user types in “quit” at any of the prompts.



      using System;

      namespace Calc

      class Program

      static void Main(string[] args)

      // We are creating the strings and integers we need beforehand.
      // These will be updated according to the user input.
      string firstInput = "";
      string secondInput = "";
      string operand = "";
      double x = 0;
      double y = 0;

      while (true)
      (operand == "/")))

      Console.WriteLine("Invalid input. Please enter one of the following: +, - , *, /.");
      goto Second;

      else

      // No problem. Keep going.


      Console.WriteLine("Please enter the second number:");
      Third:
      secondInput = Console.ReadLine();
      try

      if (secondInput.ToLower() != "quit")

      y = double.Parse(secondInput);

      else

      break;


      catch

      // If we are here, that means erroneous input was given.
      Console.WriteLine("Invalid input. Please enter an integer.");
      goto Third;


      // We have all we need if program has run up until this line.
      // We can now check which operand is entered to determine the result.
      if (operand == "+")

      Console.WriteLine($"firstInput + secondInput = x + y");

      else if (operand == "-")

      Console.WriteLine($"firstInput - secondInput = x - y");

      else if (operand == "*")

      Console.WriteLine($"firstInput * secondInput = x * y");

      else if (operand == "/")

      Console.WriteLine($"firstInput / secondInput = x / y");

      else

      Console.WriteLine("Error! You must have entered invalid input.");

      Console.WriteLine("Press any key to throw me away like a Kleenex.");
      Console.ReadKey();
      break;








      Couple things I've attempted/found out so far:



      • Instead of checking whether "quit" has been entered every time, I
        tried to use following with no success: while (!((firstInput.ToLower() == "quit") || (secondInput.ToLower() == "quit") || (operand.ToLower() == "quit")))


      • Apparently C# has "String Interpolation" too, like in JS (I guess with ES6) which was considered as a good practice among my colleagues if nothing else, for readability.


      • I know usage of "goto" is not considered well usually. Though it seemed quite practical with the labels. Priorly, I had thought it was only used in switch cases.


      • About exception handling, I haven't had much use before when I messed around in Java, but I suppose it's one of the most fundamental features of higher level languages to keep program more prune to run-time errors. This one particularly came to my head when I realized user could potentially enter some input that can't be parsed properly.


      • I don't know, there's not much to do given that problem and implementation is quite simple, but I still think it's a good opportunity to develop good practices if I were to somewhat get involved with gaming development, for example (Unity etc.).


      I've been recently coding Haskell, Python, JavaScript and I have C/C++ background but this is the first time I laid my hands on an .NET/C# app.
      I have tinkered with Java before, but I don't really have much experience with higher level languages. Anyways, long story short, I'd like to see what could have been done better and what are the things that are considered as good/bad practice that could be particularly viewed in this small code snippet.



      P.S: I'm a bit aware that comments are a bit overly-done, but it's intentional for obvious reasons. Thanks in advance.







      c# beginner .net





      share







      New contributor




      Bonellia is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.










      share







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      Check out our Code of Conduct.








      share



      share






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      Check out our Code of Conduct.









      asked 6 mins ago









      BonelliaBonellia

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      11




      New contributor




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      New contributor





      Bonellia is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






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      Check out our Code of Conduct.




















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