How do I extrude a face to a single vertexIs it possible to crease a NURBS vertex?Scale a 3D beveled bezier path vertex on 1 axis, not 3Scale face by units rather than percentTips for making the face topologyHow to select/extrude all the upper faces of a lot of buildings in one only stepProblem When Using Cell Fracture on hollow shapesHow does one extrude an edge relative to the vertex normals?Extrude object along curve not workingNeed help with hardsurface modelingWhich tool can best extrude two angles from the same face?

Do Legal Documents Require Signing In Standard Pen Colors?

List of people who lose a child in תנ"ך

Can somebody explain Brexit in a few child-proof sentences?

Did arcade monitors have same pixel aspect ratio as TV sets?

How do ground effect vehicles perform turns?

Customize circled numbers

Can the Supreme Court overturn an impeachment?

Divine apple island

Is camera lens focus an exact point or a range?

What linear sensor for a keyboard?

Flux received by a negative charge

Proving a function is onto where f(x)=|x|.

anything or something to eat

THT: What is a squared annular “ring”?

Find last 3 digits of this monster number

On a tidally locked planet, would time be quantized?

A Permanent Norse Presence in America

How will losing mobility of one hand affect my career as a programmer?

How can "mimic phobia" be cured or prevented?

Can we have a perfect cadence in a minor key?

How to color a curve

Why is Arduino resetting while driving motors?

Will adding a BY-SA image to a blog post make the entire post BY-SA?

A social experiment. What is the worst that can happen?



How do I extrude a face to a single vertex


Is it possible to crease a NURBS vertex?Scale a 3D beveled bezier path vertex on 1 axis, not 3Scale face by units rather than percentTips for making the face topologyHow to select/extrude all the upper faces of a lot of buildings in one only stepProblem When Using Cell Fracture on hollow shapesHow does one extrude an edge relative to the vertex normals?Extrude object along curve not workingNeed help with hardsurface modelingWhich tool can best extrude two angles from the same face?













1












$begingroup$


I am new to blender so I am trying to learn the basics so bear with me while I try to explain this. I am trying to extrude a face to a single point to make a spikey-looking shape and I only seem to be able to extrude the face outwards keeping the face the same size but I actually want the face to extrude to a point or vertex.
The object that has been extruded incorrectly










share|improve this question









New contributor




Chris is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.







$endgroup$
















    1












    $begingroup$


    I am new to blender so I am trying to learn the basics so bear with me while I try to explain this. I am trying to extrude a face to a single point to make a spikey-looking shape and I only seem to be able to extrude the face outwards keeping the face the same size but I actually want the face to extrude to a point or vertex.
    The object that has been extruded incorrectly










    share|improve this question









    New contributor




    Chris is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.







    $endgroup$














      1












      1








      1





      $begingroup$


      I am new to blender so I am trying to learn the basics so bear with me while I try to explain this. I am trying to extrude a face to a single point to make a spikey-looking shape and I only seem to be able to extrude the face outwards keeping the face the same size but I actually want the face to extrude to a point or vertex.
      The object that has been extruded incorrectly










      share|improve this question









      New contributor




      Chris is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.







      $endgroup$




      I am new to blender so I am trying to learn the basics so bear with me while I try to explain this. I am trying to extrude a face to a single point to make a spikey-looking shape and I only seem to be able to extrude the face outwards keeping the face the same size but I actually want the face to extrude to a point or vertex.
      The object that has been extruded incorrectly







      modeling






      share|improve this question









      New contributor




      Chris is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.











      share|improve this question









      New contributor




      Chris is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      share|improve this question




      share|improve this question








      edited 1 hour ago







      Chris













      New contributor




      Chris is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      asked 2 hours ago









      ChrisChris

      62




      62




      New contributor




      Chris is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.





      New contributor





      Chris is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






      Chris is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.




















          2 Answers
          2






          active

          oldest

          votes


















          2












          $begingroup$

          One way is to use Vertices > Merge (or Alt+M) > Collapse to turn multiple selected faces into multiple vertices:



          enter image description here




          Collapse



          Every island of selected vertices (connected by selected edges) will merge on its own median center, leaving one vertex per island.




          Merging vertices






          share|improve this answer









          $endgroup$




















            1












            $begingroup$

            you can extrude the faces and then scale them, you can change your pivot point to individual origin so that you scale the faces individually.



            enter image description here






            share|improve this answer









            $endgroup$












              Your Answer





              StackExchange.ifUsing("editor", function ()
              return StackExchange.using("mathjaxEditing", function ()
              StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
              StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
              );
              );
              , "mathjax-editing");

              StackExchange.ready(function()
              var channelOptions =
              tags: "".split(" "),
              id: "502"
              ;
              initTagRenderer("".split(" "), "".split(" "), channelOptions);

              StackExchange.using("externalEditor", function()
              // Have to fire editor after snippets, if snippets enabled
              if (StackExchange.settings.snippets.snippetsEnabled)
              StackExchange.using("snippets", function()
              createEditor();
              );

              else
              createEditor();

              );

              function createEditor()
              StackExchange.prepareEditor(
              heartbeatType: 'answer',
              autoActivateHeartbeat: false,
              convertImagesToLinks: false,
              noModals: true,
              showLowRepImageUploadWarning: true,
              reputationToPostImages: null,
              bindNavPrevention: true,
              postfix: "",
              imageUploader:
              brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
              contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
              allowUrls: true
              ,
              onDemand: true,
              discardSelector: ".discard-answer"
              ,immediatelyShowMarkdownHelp:true
              );



              );






              Chris is a new contributor. Be nice, and check out our Code of Conduct.









              draft saved

              draft discarded


















              StackExchange.ready(
              function ()
              StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f135226%2fhow-do-i-extrude-a-face-to-a-single-vertex%23new-answer', 'question_page');

              );

              Post as a guest















              Required, but never shown

























              2 Answers
              2






              active

              oldest

              votes








              2 Answers
              2






              active

              oldest

              votes









              active

              oldest

              votes






              active

              oldest

              votes









              2












              $begingroup$

              One way is to use Vertices > Merge (or Alt+M) > Collapse to turn multiple selected faces into multiple vertices:



              enter image description here




              Collapse



              Every island of selected vertices (connected by selected edges) will merge on its own median center, leaving one vertex per island.




              Merging vertices






              share|improve this answer









              $endgroup$

















                2












                $begingroup$

                One way is to use Vertices > Merge (or Alt+M) > Collapse to turn multiple selected faces into multiple vertices:



                enter image description here




                Collapse



                Every island of selected vertices (connected by selected edges) will merge on its own median center, leaving one vertex per island.




                Merging vertices






                share|improve this answer









                $endgroup$















                  2












                  2








                  2





                  $begingroup$

                  One way is to use Vertices > Merge (or Alt+M) > Collapse to turn multiple selected faces into multiple vertices:



                  enter image description here




                  Collapse



                  Every island of selected vertices (connected by selected edges) will merge on its own median center, leaving one vertex per island.




                  Merging vertices






                  share|improve this answer









                  $endgroup$



                  One way is to use Vertices > Merge (or Alt+M) > Collapse to turn multiple selected faces into multiple vertices:



                  enter image description here




                  Collapse



                  Every island of selected vertices (connected by selected edges) will merge on its own median center, leaving one vertex per island.




                  Merging vertices







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered 1 hour ago









                  R El CleinR El Clein

                  84114




                  84114























                      1












                      $begingroup$

                      you can extrude the faces and then scale them, you can change your pivot point to individual origin so that you scale the faces individually.



                      enter image description here






                      share|improve this answer









                      $endgroup$

















                        1












                        $begingroup$

                        you can extrude the faces and then scale them, you can change your pivot point to individual origin so that you scale the faces individually.



                        enter image description here






                        share|improve this answer









                        $endgroup$















                          1












                          1








                          1





                          $begingroup$

                          you can extrude the faces and then scale them, you can change your pivot point to individual origin so that you scale the faces individually.



                          enter image description here






                          share|improve this answer









                          $endgroup$



                          you can extrude the faces and then scale them, you can change your pivot point to individual origin so that you scale the faces individually.



                          enter image description here







                          share|improve this answer












                          share|improve this answer



                          share|improve this answer










                          answered 1 hour ago









                          SylerSyler

                          18511




                          18511




















                              Chris is a new contributor. Be nice, and check out our Code of Conduct.









                              draft saved

                              draft discarded


















                              Chris is a new contributor. Be nice, and check out our Code of Conduct.












                              Chris is a new contributor. Be nice, and check out our Code of Conduct.











                              Chris is a new contributor. Be nice, and check out our Code of Conduct.














                              Thanks for contributing an answer to Blender Stack Exchange!


                              • Please be sure to answer the question. Provide details and share your research!

                              But avoid


                              • Asking for help, clarification, or responding to other answers.

                              • Making statements based on opinion; back them up with references or personal experience.

                              Use MathJax to format equations. MathJax reference.


                              To learn more, see our tips on writing great answers.




                              draft saved


                              draft discarded














                              StackExchange.ready(
                              function ()
                              StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f135226%2fhow-do-i-extrude-a-face-to-a-single-vertex%23new-answer', 'question_page');

                              );

                              Post as a guest















                              Required, but never shown





















































                              Required, but never shown














                              Required, but never shown












                              Required, but never shown







                              Required, but never shown

































                              Required, but never shown














                              Required, but never shown












                              Required, but never shown







                              Required, but never shown







                              Popular posts from this blog

                              कुँवर स्रोत दिक्चालन सूची"कुँवर""राणा कुँवरके वंशावली"

                              Why is a white electrical wire connected to 2 black wires?How to wire a light fixture with 3 white wires in box?How should I wire a ceiling fan when there's only three wires in the box?Two white, two black, two ground, and red wire in ceiling box connected to switchWhy is there a white wire connected to multiple black wires in my light box?How to wire a light with two white wires and one black wireReplace light switch connected to a power outlet with dimmer - two black wires to one black and redHow to wire a light with multiple black/white/green wires from the ceiling?Ceiling box has 2 black and white wires but fan/ light only has 1 of eachWhy neutral wire connected to load wire?Switch with 2 black, 2 white, 2 ground and 1 red wire connected to ceiling light and a receptacle?

                              चैत्य भूमि चित्र दीर्घा सन्दर्भ बाहरी कडियाँ दिक्चालन सूची"Chaitya Bhoomi""Chaitya Bhoomi: Statue of Equality in India""Dadar Chaitya Bhoomi: Statue of Equality in India""Ambedkar memorial: Centre okays transfer of Indu Mill land"चैत्यभमि