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Uni- and bidirectional pseudo-generic shortest path finders in C89


Finding Shortest PathFinding the shortest path in a graphShortest path through a mazeA* versus Bidirectional Dijkstra's algorithmShortest path in imageDijkstra's shortest path algorithm in CShortest knight pathShortest path in mazeC++ Dijkstra's shortest path implementationShortest path via intermediaries













0












$begingroup$


I have implemented two related shortest path algorithms for unweighted graphs in C89. My attempt was to learn some more idiomatic C constructs such as genericity (a client programmer should be able to plug in his/her graph data structures to the algorithms). Some questions:



  1. Is it a good idea to embed the unit tests of a data type in the same *.c files?

  2. Is it a good idea to do rather explicit type casting in order to make gcc -Wall -pendatic -ansi shut up?

  3. Might the code below rely on an antipattern?

Code



bidirectional_breadth_first_search.c



#include "bidirectional_breadth_first_search.h"
#include "list.h"
#include "queue.h"
#include "utils.h"
#include <limits.h>

#define NEIGHBOR_NODE_ITERATOR_HAS_NEXT child_node_iterator_has_next
#define NEIGHBOR_NODE_ITERATOR_NEXT child_node_iterator_next

typedef child_node_iterator neighbor_node_iterator;

list* bidirectional_breadth_first_search(void* source_node,
void* target_node,
child_node_iterator* child_iterator,
parent_node_iterator* parent_iterator,
size_t (*hash_function)(void*),
int (*equals_function)(void*, void*))
!target_node



breadth_first_search.c



#include "breadth_first_search.h"
#include "directed_graph_node.h"
#include "queue.h"
#include "list.h"
#include "unordered_map.h"
#include "unordered_set.h"

static list* trace_back_path(void* target_node, unordered_map* parents)

list* path = list_alloc(10);
void* node = target_node;

while (node)

list_push_front(path, node);
node = unordered_map_get(parents, node);


return path;


list* breadth_first_search(void* source_node,
void* target_node,
child_node_iterator* child_iterator,
size_t (*hash_function) (void*),
int (*equals_function) (void*, void*))
!child_iterator



(The entire repository is here.)










share|improve this question









$endgroup$
















    0












    $begingroup$


    I have implemented two related shortest path algorithms for unweighted graphs in C89. My attempt was to learn some more idiomatic C constructs such as genericity (a client programmer should be able to plug in his/her graph data structures to the algorithms). Some questions:



    1. Is it a good idea to embed the unit tests of a data type in the same *.c files?

    2. Is it a good idea to do rather explicit type casting in order to make gcc -Wall -pendatic -ansi shut up?

    3. Might the code below rely on an antipattern?

    Code



    bidirectional_breadth_first_search.c



    #include "bidirectional_breadth_first_search.h"
    #include "list.h"
    #include "queue.h"
    #include "utils.h"
    #include <limits.h>

    #define NEIGHBOR_NODE_ITERATOR_HAS_NEXT child_node_iterator_has_next
    #define NEIGHBOR_NODE_ITERATOR_NEXT child_node_iterator_next

    typedef child_node_iterator neighbor_node_iterator;

    list* bidirectional_breadth_first_search(void* source_node,
    void* target_node,
    child_node_iterator* child_iterator,
    parent_node_iterator* parent_iterator,
    size_t (*hash_function)(void*),
    int (*equals_function)(void*, void*))
    !target_node



    breadth_first_search.c



    #include "breadth_first_search.h"
    #include "directed_graph_node.h"
    #include "queue.h"
    #include "list.h"
    #include "unordered_map.h"
    #include "unordered_set.h"

    static list* trace_back_path(void* target_node, unordered_map* parents)

    list* path = list_alloc(10);
    void* node = target_node;

    while (node)

    list_push_front(path, node);
    node = unordered_map_get(parents, node);


    return path;


    list* breadth_first_search(void* source_node,
    void* target_node,
    child_node_iterator* child_iterator,
    size_t (*hash_function) (void*),
    int (*equals_function) (void*, void*))
    !child_iterator



    (The entire repository is here.)










    share|improve this question









    $endgroup$














      0












      0








      0





      $begingroup$


      I have implemented two related shortest path algorithms for unweighted graphs in C89. My attempt was to learn some more idiomatic C constructs such as genericity (a client programmer should be able to plug in his/her graph data structures to the algorithms). Some questions:



      1. Is it a good idea to embed the unit tests of a data type in the same *.c files?

      2. Is it a good idea to do rather explicit type casting in order to make gcc -Wall -pendatic -ansi shut up?

      3. Might the code below rely on an antipattern?

      Code



      bidirectional_breadth_first_search.c



      #include "bidirectional_breadth_first_search.h"
      #include "list.h"
      #include "queue.h"
      #include "utils.h"
      #include <limits.h>

      #define NEIGHBOR_NODE_ITERATOR_HAS_NEXT child_node_iterator_has_next
      #define NEIGHBOR_NODE_ITERATOR_NEXT child_node_iterator_next

      typedef child_node_iterator neighbor_node_iterator;

      list* bidirectional_breadth_first_search(void* source_node,
      void* target_node,
      child_node_iterator* child_iterator,
      parent_node_iterator* parent_iterator,
      size_t (*hash_function)(void*),
      int (*equals_function)(void*, void*))
      !target_node



      breadth_first_search.c



      #include "breadth_first_search.h"
      #include "directed_graph_node.h"
      #include "queue.h"
      #include "list.h"
      #include "unordered_map.h"
      #include "unordered_set.h"

      static list* trace_back_path(void* target_node, unordered_map* parents)

      list* path = list_alloc(10);
      void* node = target_node;

      while (node)

      list_push_front(path, node);
      node = unordered_map_get(parents, node);


      return path;


      list* breadth_first_search(void* source_node,
      void* target_node,
      child_node_iterator* child_iterator,
      size_t (*hash_function) (void*),
      int (*equals_function) (void*, void*))
      !child_iterator



      (The entire repository is here.)










      share|improve this question









      $endgroup$




      I have implemented two related shortest path algorithms for unweighted graphs in C89. My attempt was to learn some more idiomatic C constructs such as genericity (a client programmer should be able to plug in his/her graph data structures to the algorithms). Some questions:



      1. Is it a good idea to embed the unit tests of a data type in the same *.c files?

      2. Is it a good idea to do rather explicit type casting in order to make gcc -Wall -pendatic -ansi shut up?

      3. Might the code below rely on an antipattern?

      Code



      bidirectional_breadth_first_search.c



      #include "bidirectional_breadth_first_search.h"
      #include "list.h"
      #include "queue.h"
      #include "utils.h"
      #include <limits.h>

      #define NEIGHBOR_NODE_ITERATOR_HAS_NEXT child_node_iterator_has_next
      #define NEIGHBOR_NODE_ITERATOR_NEXT child_node_iterator_next

      typedef child_node_iterator neighbor_node_iterator;

      list* bidirectional_breadth_first_search(void* source_node,
      void* target_node,
      child_node_iterator* child_iterator,
      parent_node_iterator* parent_iterator,
      size_t (*hash_function)(void*),
      int (*equals_function)(void*, void*))
      !target_node



      breadth_first_search.c



      #include "breadth_first_search.h"
      #include "directed_graph_node.h"
      #include "queue.h"
      #include "list.h"
      #include "unordered_map.h"
      #include "unordered_set.h"

      static list* trace_back_path(void* target_node, unordered_map* parents)

      list* path = list_alloc(10);
      void* node = target_node;

      while (node)

      list_push_front(path, node);
      node = unordered_map_get(parents, node);


      return path;


      list* breadth_first_search(void* source_node,
      void* target_node,
      child_node_iterator* child_iterator,
      size_t (*hash_function) (void*),
      int (*equals_function) (void*, void*))
      !child_iterator



      (The entire repository is here.)







      c library pathfinding c89






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked 10 mins ago









      coderoddecoderodde

      15.9k639129




      15.9k639129




















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